In Revengers://Re on Roblox (developed by knockout174), the skateboard serves as the primary mobility gear across the city map. It replaces the old motorbikes and allows players to travel at speeds up to 52 while phasing through other characters. You can purchase it permanently from the in-game Seller using either Yen earned through gameplay or Robux.
How to Get the Skateboard and Cost
The skateboard is sold exclusively by the Seller NPC. It is a one-time purchase per character slot and remains permanently unlocked on that slot.
| Purchase Option | Cost | Unlock Scope |
|---|---|---|
| In-Game Currency | ¥5,000 Yen | Single character slot |
| Robux Alternative | 150 Robux (R$150) | Single character slot |
Purchases are bound strictly to the active slot. Revengers://Re allows two character slots per account (Slot 2 requires a 200 Robux game pass). Style, cash, reputation, and the skateboard stay separated per slot; only hair/face spins and redeemed promo codes transfer across both. Buying and owning a skateboard permanently unlocks the "Skater" title in your menu, which replaced the legacy "Biker" title.
Skateboard Controls Across Platforms
Riding controls differ slightly depending on your platform. On PC and controller, the mount key shares an input with executions, but the board only deploys when there are no downed players within execute range.
PC Controls
- Deploy / Mount: Press B when standing clear of any downed opponent.
- Dismount: Press B while riding. While on the board, B only steps off and will never trigger an execution.
- Steering and Cruising: W to push forward, S to brake, and A / D to carve turns.
- Kick-Push Speed Burst: Tap Shift for a sudden speed boost.
- Ollie: Space (subject to a 2-second cooldown).
Controller and Mobile Controls
- Console / Controller: D-pad Down deploys the skateboard or executes downed players. When mounted, D-pad Down dismounts. Steer using the Left Stick, jump/ollie with A (Xbox) or Cross (PlayStation).
- Mobile and Tablets: Steer with the on-screen analog stick, jump to ollie, and tap the dedicated on-screen Push button to sprint-boost.
Speed, Physics, and Wipeout Rules
The board changes your character's movement stats and interaction boundaries while equipped.
| Mechanic | Value / Behavior |
|---|---|
| Cruising Speed | 30 |
| Kick-Push Boost Speed | 52 (lasts for 2.5 seconds after pressing Shift) |
| Ollie Jump Cooldown | 2.0 seconds |
| Wipeout Speed Threshold | Hitting a wall at 18 speed or higher |
| Wipeout Consequence | Knocked down and stunned for 3.0 seconds |
| Player Collision | Phases through other players completely |
| Combat Restrictions | Attacks, combat dashes, and standard sprint are disabled |
You will automatically lose your board and get forced off if you take any stun from an enemy attack, get downed, or get grabbed, carried (V), or cuffed by a police officer.
Current State and Animations
According to the official developer board, motorbikes have been completely removed from Revengers://Re in favor of the skateboard. Any motorbikes previously owned were scrapped.
In current game builds, custom animation IDs for idle stance, push boosts, and ollie jumps remain listed in development under SkateConfig.Animations. Characters stand on the deck un-animated during movement, though the physical acceleration, ollie jumps, and speed transitions operate as intended.
Frequently Asked Questions
Can I share my skateboard with my second character slot?
No. Character slots in Revengers://Re do not share inventory items, equipment, or Yen. If you purchase the board on Slot 1, Slot 2 must pay ¥5,000 or 150 Robux to obtain its own skateboard.
Can I attack or sprint while riding?
No. While mounted on the skateboard, all regular attacks, sprint mechanics, and evasion dashes are locked out. You must press B (or D-pad Down on controller) to step off the board before entering combat.
Can other players body-block me while I ride?
No. While riding, your character phases directly through other players, allowing you to skate through crowded streets or fights without getting obstructed.









